12/16/2023 0 Comments 3 battlefield 3 backgroundsZone A is located in the western yard of the Foreclosed House, and is the closest objective to the opposing team's spawn. Criminal teams will have to push through the front lines to secure a safe zone in the rear area, pinning the SWAT in their deployment by matching brute force with clever positioning. However, the map boundaries are narrow, forcing engagements into thin "lanes" that lead towards the objectives and also the Police deployment. Once the robbers succeed in breaching the vault, stage two results in the criminal team attempting to escape with the loot to two of three possible helicopter landing zones, all of which are fairly close by due to the modest map size. With limited options for flanking, the LAPD's best bet is to try and trap the thieves in the storeroom with the loot. The close proximity of the Criminal's spawn and the objective make it virtually impossible for the police to reach the objective first, making this a particularly difficult stage to prevent. Both bags of cash are found inside the same vault. The initial stage of the robbery sees the Bangers breaking into the vault of the bail bonds store, either by placing explosives on the vault door or the wall of the neighbouring liquor store. In the escape phase, their spawn is shifted slightly further back, across the road to the east. The Bangers' initial spawn is in the parking lot immediately adjacent to the Mini Mall. Once the Criminals breach the vault, their spawn is pushed back into the backyards on the western edge of the map. Initially, the SWAT start on the waste ground west of the Apartment Complex. The Law Enforcement team must prevent this by neutralizing the gang members and securing their loot. In Heist, the Criminals must break into the vault of the bail bonds store before escaping with two bags of money by helicopter. The open shopfronts and distorted map boundaries due to flag A make it easy to be shot when spawning if the opposing team hold the Mini Mall objective. ![]() The Law Enforcers spawns across the intersection to the east of the Mini Mall by a group of police vehicles. Due to the small size and cluttered layout, no vehicles are present, and thus the Hotwire game mode is unavailable on this map.Īside from the difference in maximum players, there is no change in the layout of objectives between Conquest and Conquest large. Engagements are usually limited to close quarters as a result of the urban terrain. The Block's setting is that of a densely populated urban neighbourhood noted for gang activity the cramped alleyways and streets that form the perimeter of the map are lined with several detached houses and commercial buildings, with a apartment complex comprised of four two-storey buildings standing in the center of the map.
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